Puffs

The Lawrenceville School, April 2024

Director: Gabrielle Lescadre

Scenic Design: Jamie Cuthrell

Costume Design: Jamie Cuthrell

Lighting Designer: Anton Popowitz

As a sophomore, I was the lighting designer for The Lawrenceville School's 2024 spring play. Puffs is an extremely fast-paced show, so clear communication with the stage manager on exactly when cues should be called was important. I was the sole student on the design team.

Things To Note

This production of Puffs challenged me to create a lighting design that could keep pace with rapid scene changes and comedic timing, while also supporting fantasy elements like magical duels and haunting visions.

At the time, I hadn’t yet learned Vectorworks, but this production made me realize how valuable CAD is in theatrical design. Without drafting tools, I relied entirely on instinct to determine light placement. I would stand on stage where I wanted the center of a beam to hit and use my arm to point toward where I thought the instrument should go, gauging the angle relative to my face—almost like a reverse focus. This hands-on method helped me develop strong spatial awareness, which informs how I approach drafting.

After the show closed, I spent the summer learning Vectorworks Spotlight to strengthen my previsualization and paperwork skills. I now program all my shows in Augment3d before transferring them to the lighting console.

Scene 26: A Bathroom

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Spring Dance Concert 2025 (Lighting Designer)

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Other Work (Lighting Designer/Stage Manager)